Revive SonicMAX: Dormant GMS2 Engine Potential
SonicMAX, an open-source GameMaker Studio 2 (GMS2) engine, presents a compelling case study in the challenges and potential of community-driven game development. Once a vibrant project, its current dormant state offers valuable lessons and opportunities for revival. This article explores SonicMAX's history, analyzes its strengths and weaknesses, and proposes a roadmap for its potential resurgence. SonicMAX: A Retrospective and Future Outlook Initially conceived as a collaborative, flexible engine built upon the popular GMS2 framework, SonicMAX generated considerable early excitement....